Unity Shaders


  • Unity3D

  • Feb, 2023

These are unity shaders I've been working on (WIP).

Shaders

Toon Shader (URP)

The material using toon shader is given to a rendered object in the forward rendered settings. There is a float variable called ToonIntensity which can change the effect. In the video, I'm changing the variable. When the intensity gets smaller, the color transition gets more smooth.

PBR Shader (HDRP)

The PBR Shader creates a similar shader to Lit Shader in URP. It consists of albedo, normal, AO, metallic, roughness, and emission maps. With the PBR shader, it can easily set up the PBR materials in HDRP, as the images shown on the left, which include a wall, a feather, and a road material.