Hogwats


  • C#, Unity3D, Vive Controller, Cave

  • Programmers: Jiajian Zhang, Keyin Wu
    Artists: Randi Ouyang, Yuxin Li
    Sound/Producer: Yunqi Li

  • Nov, 2022

Hogwats is an immersive experience of a wizard story, which is based on CAVE platform and a vive controller to create interactivity. It also combines pre-recorded green-screen videos and NPC live performance to situate audiences in a magical adventurous story.

Story

A wizard (the guest) came back to his castle and his/her devoted butler welcomed him enthusiastically. However, when they went into the castle, they found that there were a great many intruders. The wizard used his magic wand and spells to fight the intruders. After defeating all of the intruders, the ground suddenly sank. The wizard was trapped in the dungeon. The butler was actually the boss, he betrayed the wizard because his salary was too low. The final fight began.

Platform -- Cave

Cave is an immersive virtual reality environment where projectors are directed to three of the walls of a room-sized cube. In the Cave environment, the Motion Floor is also introduced to simulate movements on bouncing terrain.

Contribution

Gameplay Programming, Cave Test, Unity Particle/Visual Effects, Keyboard Performance, Script Writing, Playtesting